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 effegia crepusculum's abilities

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grandkuma
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Posts : 4
Join date : 2014-02-08

PostSubject: effegia crepusculum's abilities   Sat Feb 08, 2014 6:00 pm


Name: Xykroxis

Type (I.E Fire, Darkness, etc): Fyre

Effect: A Sicarius Ability that allows the user to sacrifice aspects of battle, such as Strength, Speed, Defense to increase another aspect of battle such as Strength, Speed, and Defense. Each amount is leveled by Tiers from 1-7, 7 being the highest. If the user is at Tier One with +Speed -Defense, any damage they take is nearly doubled. At Tier two, they'll take incredible damage, Tier three, their bones become thinner. Tier 4, their skin becomes softer and so forth in exchange for speed being nearly doubled, and then even faster, and then over that. However, power comes with a cost.

Limits/Cost/Cooldown: Can only be used once per post and can only increase amount once per post. I.E, can't go from Tier 1 to Tier 5 in one post.

Name: Regnum Corda

Type (I.E Fire, Darkness, etc): Fyre

Effect: The user imbues ordinary weapons with Fyre to grant them special abilities. I.E, a sword becoming light as air with extended reach or crossbows that reload themselves.

Limits/Cost/Cooldown: Only one can be used per post. The user can only carry a maximum of five Regnai capable items, only three being allowed to be weapons. The user must also list their used weapons at the start of every battle.

-Scimitar: Extended invisible reach and no weight
-Short Crossbow: Automatic reload
-Scythe: Magic negation and magic piercing
-Buckler: Block any physical attack and blast back *Single block* - two post cooldown
-Armguard: Block any non-physical attack and blast back *Single block* - two post cooldown
-Chakram: When thrown, create multiple energy copies of itself
-Stiletto Dagger: Immune to any and all sensory capabilities
-Wrist Dagger: Can extend to one foot
-Sash: Cab grow and grants immunity to passive/secondary effects




Name: gugnir

Type (I.E Fire, Darkness, etc): Fyre

Effect: The user releases a pulse of energy that allows for location of enemies animals and other things by extending the users senses throughout a wide range. at close range can be compacted into a pulse attack releasing a wave of energy either at or if through contact through the opponent.

Limits/Cost/Cooldown: while able to locate hidden enemies stealth and invisible abilities will still avoid this  cooldown 2

name dance of the highest plane

type: fyre

effect using energy the user is able to move on air as effortlessly as on groun allowing them to "dance" on air for flight and Ariel combat.

limits/cost/cooldown: limit is 5 posts at one time. 4 post cooldown after use
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