Dante's Abilities
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Dante's Abilities
Name: Rebellion
Type: Item/Darkness
Effect: This is Dante's main weapon and strongest. This long sword has the ability to transform into other weapons to suit the situation these weapons include
- Battle Axe
- Battle Gauntlets
- Scythe
- Twin Swords
- Crossbow
- Mallet w/ Chains and Wrecking Ball
- Shuriken
While in Anthitheus form each weapon gains a skull on it.
Limits/Cost/Cooldown: Can only only only transform into three weapons per fight. Cooldown in between each weapon transformation is five post.
Name: Ebony and Ivory
Type: Tech/Item
Effect: Ebony and ivorvy are two twin 9 mil black pistols. He uses to fight his foes. They obviously fire bullets at his opponent to slow them down of damage them. These bullets can be combined with dark magic to enchance his power.
Limits/Cost/Cooldown: Each pistol can only shoot 25 bullets.
Name: Feral Trigger
Type: Darkness
Effect: Dante trades his humanity and partial sanity, to increase his power, speed, and magic power threefold.
Limits/Cost/Cooldown: Last four post. Cooldown three. In addition Dante cannot the difference between friend or foe so this ability tag battles are nit recommend.
Name: Satan Slam
Type: Elemental (Fire)
Effect: While Rebellion is in Battle Axe form, Dante slams the axe into his target and if hits slams, slices, and releases fire on the point of impact burning.
Limits/Cost/Cooldown: Can only be used in Rebellion's Battle Axe form. Cooldown 3
Name: Magma Beatdown
Type: Elemental (Fire and Earth)
Effect: While Rebellion is in Gauntlet mode user covers his hands in earth and fire magic while attacking the target with a flurry of heavy hot punches.
Limits/Cost/Cooldown: Can only be used in Rebellion's Gauntlet mode. Cooldown 3 post.
Name: Death's Waves
Type: Darkness
Effect: In Rebellion's Scythe mode. Dante's covers his scythe in Dark magic. He then quickly swings and slashes the scythe back and forth. Which then fires waves of dark energy that spirals at its target pumbling into them.
Limits/Cost/Cooldown: Can only be used in Rebellion's Scythe mode. Cooldown 3
Name: Darklight Blast
Type: Darkness/Elemental (Fire)
Effect: In Rebellion's Twin Sword mode. Dante charges flame and darkness into opposite of both sword or both when in Feral Trigger. When fired both the blas will combine and turn into a shimmering dark blast.
Limits/Cost/Cooldown: Can only be use in Rebellion's Twin Sword mode. Cooldown 3
Name: Black Arrow Shot
Type: Darkness
Effect: Dante charges his dark magic into his crossbow slots and he rapidly fires dark arrows at his target.
Limits/Cost/Cooldown: Can only be used in Rebellion's Crossbow mode. One cooldown.
Name: Ping Pong Wrecking Ball
Type: Darkness/Elemental (Fire)
Effect: Dante covers his small wrecking ball in dark magic. He then uses his mallet to to smack the ball at his opponent covering the ball with flame on impact.
Limits/Cost/Cooldown: Can only be used in Rebellion's Mallet mode. Cooldown 3 chain limit 5 meters.
Name: Chaos Stars
Type: Darkness/Elemental
Effect: Dante covers his shuriken and dark and fire magic then throws shuriken at the desired target. While flying they appear like red and black shooting stars.
Limits/Cost/Cooldown: Can only be used in Rebellion's Shuriken mode. Cooldown 2.
Type: Item/Darkness
Effect: This is Dante's main weapon and strongest. This long sword has the ability to transform into other weapons to suit the situation these weapons include
- Battle Axe
- Battle Gauntlets
- Scythe
- Twin Swords
- Crossbow
- Mallet w/ Chains and Wrecking Ball
- Shuriken
While in Anthitheus form each weapon gains a skull on it.
Limits/Cost/Cooldown: Can only only only transform into three weapons per fight. Cooldown in between each weapon transformation is five post.
Name: Ebony and Ivory
Type: Tech/Item
Effect: Ebony and ivorvy are two twin 9 mil black pistols. He uses to fight his foes. They obviously fire bullets at his opponent to slow them down of damage them. These bullets can be combined with dark magic to enchance his power.
Limits/Cost/Cooldown: Each pistol can only shoot 25 bullets.
Name: Feral Trigger
Type: Darkness
Effect: Dante trades his humanity and partial sanity, to increase his power, speed, and magic power threefold.
Limits/Cost/Cooldown: Last four post. Cooldown three. In addition Dante cannot the difference between friend or foe so this ability tag battles are nit recommend.
Name: Satan Slam
Type: Elemental (Fire)
Effect: While Rebellion is in Battle Axe form, Dante slams the axe into his target and if hits slams, slices, and releases fire on the point of impact burning.
Limits/Cost/Cooldown: Can only be used in Rebellion's Battle Axe form. Cooldown 3
Name: Magma Beatdown
Type: Elemental (Fire and Earth)
Effect: While Rebellion is in Gauntlet mode user covers his hands in earth and fire magic while attacking the target with a flurry of heavy hot punches.
Limits/Cost/Cooldown: Can only be used in Rebellion's Gauntlet mode. Cooldown 3 post.
Name: Death's Waves
Type: Darkness
Effect: In Rebellion's Scythe mode. Dante's covers his scythe in Dark magic. He then quickly swings and slashes the scythe back and forth. Which then fires waves of dark energy that spirals at its target pumbling into them.
Limits/Cost/Cooldown: Can only be used in Rebellion's Scythe mode. Cooldown 3
Name: Darklight Blast
Type: Darkness/Elemental (Fire)
Effect: In Rebellion's Twin Sword mode. Dante charges flame and darkness into opposite of both sword or both when in Feral Trigger. When fired both the blas will combine and turn into a shimmering dark blast.
Limits/Cost/Cooldown: Can only be use in Rebellion's Twin Sword mode. Cooldown 3
Name: Black Arrow Shot
Type: Darkness
Effect: Dante charges his dark magic into his crossbow slots and he rapidly fires dark arrows at his target.
Limits/Cost/Cooldown: Can only be used in Rebellion's Crossbow mode. One cooldown.
Name: Ping Pong Wrecking Ball
Type: Darkness/Elemental (Fire)
Effect: Dante covers his small wrecking ball in dark magic. He then uses his mallet to to smack the ball at his opponent covering the ball with flame on impact.
Limits/Cost/Cooldown: Can only be used in Rebellion's Mallet mode. Cooldown 3 chain limit 5 meters.
Name: Chaos Stars
Type: Darkness/Elemental
Effect: Dante covers his shuriken and dark and fire magic then throws shuriken at the desired target. While flying they appear like red and black shooting stars.
Limits/Cost/Cooldown: Can only be used in Rebellion's Shuriken mode. Cooldown 2.
Last edited by Hibari Netsu on Fri Mar 14, 2014 1:59 pm; edited 6 times in total
Mugetsu- Awaiting
- Posts : 279
Join date : 2014-01-25
Re: Dante's Abilities
All approved. But just letting you know. You are crippling yourself. You say in Antitheus form, your speed and strength are doubled. But, you will still have the normal speed and strength of any Antithei. Since all it does is turn you into what you really are.
Six- Admin
- Posts : 267
Join date : 2013-11-21
Location : Majesty
Re: Dante's Abilities
Name: Darkvoid Blast
Type: Darkness
Effect: In Rebellion's normal form Dante fires a beam of darkness at an opponent that covers and blinds the opponent in addition to throwing them across the field.
Limits/Cost/Cooldown: Blinds for 2 post and Rebellion's cannot transform into his other form for 3 post.
Type: Darkness
Effect: In Rebellion's normal form Dante fires a beam of darkness at an opponent that covers and blinds the opponent in addition to throwing them across the field.
Limits/Cost/Cooldown: Blinds for 2 post and Rebellion's cannot transform into his other form for 3 post.
Last edited by Celestia Sablehart on Sun Feb 09, 2014 10:40 am; edited 1 time in total
Mugetsu- Awaiting
- Posts : 279
Join date : 2014-01-25
Re: Dante's Abilities
Lower blinding to two posts, and you're golden. Also, feel free to get rid of the Amulet. It's taking up an ability slot. Feral Trigger can be an ability itself without it.
Six- Admin
- Posts : 267
Join date : 2013-11-21
Location : Majesty
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